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The long dark mods list
The long dark mods list








the long dark mods list

6-years and 1000's of hours in the making: Built for Dwarf Fortress 0.40.+ by GM-X.Add-on: Horror Fantasy: Includes all features & creatures of Vanilla.

the long dark mods list

Incorporates features of many older mods.

#The long dark mods list mod

Summary: High Horror Fantasy mod with deep lore. Notable Mods Dark Ages IV: War & Mythos Ĭurrent version: v39 for DF Version 0.47.04 The list does not, however, encompass all up-to-date mods published on the forum, for that one has to search through the Mod Releases board, or even the Dwarf Fortress File Depot, the site where nigh all uploaded mods are stored. There also exists links to threads of similar function for the older versions. All featured mods are catered for version 40.01 and up, though some of them might be outdated, and not work with the current version.

the long dark mods list

The list includes updated links to a multitude of mods, utilities and modding utilities. Join us in our mission.A more complete list of mods (compared to this one) on the Bay 12 forum. Our purpose is to make Hinterland the best creator of interactive experiences in the world. The longer we can work together, the stronger we can become as a studio, and we think it’s worth taking the time that’s needed to ensure there’s a good fit, for you and for us. In the end, we want you to be happy at Hinterland, and nobody benefits from a missed alignment in goals or culture. In the hiring process, we are filtering our fit to you, as much as your fit for us. We also acknowledge that our culture may not be for everyone, and that’s ok. We want you to have a life outside of work, so that you can bring positive energy to the team dynamic and help us achieve great things. We do not crunch, we do not do office politics, and we do not abuse people. We expect anyone who joins Hinterland to be committed to having a respectful work environment. We take care of each other, we take care of our projects, and we collectively take care of the company. We strive to do things differently, to ensure they are always done to the highest ethical and moral standard, both in work and in business. Accountability without autonomy is not fair to the individual, but autonomy without accountability is not fair to the team. We believe that being given a high degree of autonomy means you have the responsibility to be accountable for the commitments you have made to your team-mates, your project, and the studio at large. We recognize that not everyone can work this way, which is why it’s good to talk about it up front. Success with this approach depends on having mature people with a wealth of experience. We believe that anyone good enough to join Hinterland is good enough to be trusted to make a meaningful contribution in a way that aligns with company and project goals, without needing to be closely managed. We believe everyone on the team has a stake in work being completed on time, and we expect everyone to be active contributors to the planning process. We have a light project-management infrastructure that emphasizes communication and collaboration over “time in your chair”. Our aim is to attract the best collaborators we can, and great collaboration comes from a willingness to share your point of view within an environment where there is a clear direction and strong decision-making can happen. We want people who appreciate the value of discourse, and aren’t afraid to present an alternative opinion. We believe that to create thoughtful entertainment, you need thoughtful people. We don’t want to micromanage and we can’t have people who need that. Project teams work to support a clear direction, and individuals are expected to sign on to accomplish their goals with the minimal amount of supervision. We have a high-autonomy, high-accountability culture.










The long dark mods list